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MODELING
Our team has extensive experience in modeling for various types of projects: animated series, games, film industry.
We work with various software: 3Dmax, Maya, Blender, Zbrush, Substance Painter, Marvelous designer. We familiar with the modeling standards for Unreal Engine and Unity.
There are a small part of our work, on this page, which is not closed by client's DNA.

CHARACTER MODELING
character's set
weapon, props, locations
animation series
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